I've been holding my tongue for some time now when listening to so-called "experts" in storytelling as they stand on stages blathering about 360 videos being so different from 2D video and film. The first time I heard from someone that you couldn't do the same things in 360 that you can in 2D I was shocked and had to laugh. The first person I heard this from was a woman who was powerful in the film industry. I said nothing to her because I thought she would eventually figure out that she was wrong. But now, the entire industry seems to be parroting her because it must either make them think they sound intelligent or they are simply not very bright and assume the "experts" are correct.
Yes, movement and cuts were a problem with low frame rates but not anymore. If you have a machine fast enough frame rate shouldn't be an issue.
To my point, if you were seeing 2D film for the first time and you lived one hundred years ago at the birth of this art form, cuts, fades and whatever would all be confusing and yes might have even made you sick. Why doesn't this happen now? because we've learned the language of cinema. If a cut happens and a new scene appears it's because we are in a new location. We know this instinctually. Why do people think people ran out of the theater when a train came at them on screen? We had no language of cinema at the time.
In my opinion, anything you do in 2D can be done in 360 video once the public and apparently people in the business of film have used VR enough. Until the realization sets in, I would help the public get used to 360 video by slowing down fade out and fade ins as well as cuts. Possibly use blur techniques before the cut and after. Provide a visual cue such as a post where a person will be in the line of sight of the viewer. In other words, create a solid visual cue that the eye focuses on as the cut happens that blends to another visual cue after the cut.
Please don't recreate the past by using the one camera facing a live play technique but instead help recreate a similar visual language for the new form of surround cinema called 360 video. I would like to think we can learn from history.